NetRunner (Wizards of the Coast mostly)

NetRunner is a customizable card game released in 1996 (through 1999). It was released by Wizards of the Coast. Cards aren’t too difficult to find if you check auction sites (just a bit pricey).

The game was released again as Android: NetRunner by Fantasy Flight Games in 2012 (through 2018). It was basically the same game with a few tweaks. As the game continued to see newer expansions, new game play elements were added.

What it’s about:

Netrunner is simply a game of theft, protection, and vengeance. It takes place in the not too distant future. One side plays the runner, a person who runs the ‘net’ looking to steal from the other side, the corporation. The corporation’s goal in the game is to protect itself from the thieving runner and advance it’s own agendas. Who ever scores 7 agenda points wins. It’s that simple….. or is it.     

There are over 400 cards at the disposal of both sides and are designed to help your cause and hurt your opponent.

What it means to us:

Chris introduced me to the game somewhere around 2001 or 2002. We also played some Magic The Gathering but I found NetRunner way more engaging with it’s asymmetrical play and cool theme.

We played it alot… I mean a lot. I started keeping some logs (as you can browse below) and I bought lots of cards from eBay. I favored playing pre-made starter decks since they work so well against each other. We also built a lot of fun, custom decks to play with as well.

We did play the re-release in 2012 as well but didn’t take to it as well. It was fine, we were just used to our old friend and there was no need to play the new one.

Our games:      Below is a log of most of the games I have played with Chris, James, and Loren.